Blender Shortcuts
3D View Navigation
Rotate the view dependant on the preferences set
Shift
+
Pan the viewport
Ctrl
+
Alternative: Scrollwheel up / down
Selection (Object Mode)
Select objects in the viewport.
A
Select all objects, the cursor must be above the viewport
Alt
+
A
Deselect all objects. Altenative: Doubletap A
B
Select objects with a rectangular border.
C
▶Selects all objects the circle is dragged over.
Object Manipulation
G
Moves the Object
S
Scales the Object
R
Rotate the Object
When active
X
Y
Z
Lock Axis in World Space
2x
X
2x
Y
2x
Z
Lock Axis in World Space
B
▶
Lock Axis in World Space
Modes
Tab
⭾
Enter Edit Mode or switch back to Object Mode
Ctrl
+
⭾
Opens Pie Menu to select from available Modes
Selection (Edit Mode)
1
Sets the Mesh to Vertex Select
2
Sets the Mesh to Edge Select
3
Sets the Mesh to Face Select
Ctrl
+
L
Selects everything connected to the current selection
Tools (in Edit Mode)
Ctrl
+
R
Adds a Loopcut through the middle of edge. Scroolwheel up / down adjusts amount of cuts
After left click to accept edge + amount of cuts
Mouse Left | Right
Moves the cuts left / right. Accept with click
ESC
Aborts the movement of the loops and centers them.
I
Move mouse to Inset the selected Face. Value Adjustment with the F9 Panel
E
Move mouse to Extrude the selected Vertice, Edge or Face. Value Adjustment with the F9 Panel
Alt
+
E
Opens Menu with alternate extrusion options like Extrude Along Normal
Ctrl
+
B
Bevel the selected Edge.